)]}'
{
  "commit": "42e5303dcf62a82ab26142fa755ebd01992d0c1e",
  "tree": "6a062fe18560beb0c2d7ca26c1fbccbb1d7328b9",
  "parents": [
    "091f350c0c1a18c7a05fa4b49ebb009e1710b3b8"
  ],
  "author": {
    "name": "Alexis Hetu",
    "email": "sugoi@google.com",
    "time": "Tue Oct 03 13:56:07 2017 -0400"
  },
  "committer": {
    "name": "Alexis Hétu",
    "email": "sugoi@google.com",
    "time": "Tue Oct 03 20:04:31 2017 +0000"
  },
  "message": "Fix for 3D texture sampling\n\n3D texture sampling did not support width*height \u003e MAX_USHORT(65535).\nChanged for 32 bit integer computation for that multiplication to\nsolve this issue.\n\nVerified with 3D texture related dEQP tests.\n\nBug b/26105892 chromium:763382\n\nChange-Id: Ifd07278f6263d000620a0b525c07ed4fcbdcf2e7\nReviewed-on: https://swiftshader-review.googlesource.com/12988\nReviewed-by: Nicolas Capens \u003cnicolascapens@google.com\u003e\nTested-by: Alexis Hétu \u003csugoi@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "290f4020c548f911e2b47808ec0852a21d76c73e",
      "old_mode": 33188,
      "old_path": "src/Shader/SamplerCore.cpp",
      "new_id": "cf02699bb64e3326b6e72ed54e62618052196d23",
      "new_mode": 33188,
      "new_path": "src/Shader/SamplerCore.cpp"
    }
  ]
}
