)]}'
{
  "id": "e857b03f680d9fb2425c3285be33819770f62c83",
  "repo": "SwiftShader.git",
  "revision": "419e8a7a673d7e8401a3174897d2ff0e01fd089a",
  "path": "src/OpenGL/libGL/ResourceManager.h"
}
