)]}'
{
  "id": "83b1c09c271e73fb841138eb1c6f1ee4b92a7735",
  "repo": "SwiftShader.git",
  "revision": "2e6a6966558f58eef641035f8977ee1db5764ffc",
  "path": "third_party/SPIRV-Tools/source/util/hex_float.h"
}
