)]}'
{
  "id": "e857b03f680d9fb2425c3285be33819770f62c83",
  "repo": "SwiftShader.git",
  "revision": "20e22c4b509a0f7d0fa6208e2974556e46ae8b62",
  "path": "src/OpenGL/libGL/ResourceManager.h"
}
