)]}'
{
  "id": "d3c619c64a388d25e0a1c0d21f8f562ec589b0fc",
  "repo": "SwiftShader.git",
  "revision": "20942c09454d02cb9e1ac8ce76ba2d21522fb225",
  "path": "src/OpenGL/libGL/ResourceManager.h"
}
