)]}'
{
  "id": "4d6d2e4d8a9e71fb66a6179b69032511d2c64930",
  "repo": "SwiftShader.git",
  "revision": "20942c09454d02cb9e1ac8ce76ba2d21522fb225",
  "path": "src/OpenGL/libEGL/Surface.h"
}
