)]}'
{
  "commit": "166af499d36f7ca1d542bfc46ca37468bf9fbdab",
  "tree": "daae7b112fb76af9b15b94ccd624f0f2e175135f",
  "parents": [
    "58ead9eca5847f06bf9c0455b2b85a1a7835dd13"
  ],
  "author": {
    "name": "Alexis Hetu",
    "email": "sugoi@google.com",
    "time": "Wed Nov 30 14:34:07 2016 -0500"
  },
  "committer": {
    "name": "Alexis Hétu",
    "email": "sugoi@google.com",
    "time": "Wed Nov 30 19:46:42 2016 +0000"
  },
  "message": "More blitFramebuffer fixes\n\nA few minor adjustments:\n- The validity of blit operations with the same bounds on source\n  and destination buffer also extends to color buffers\n- Renderbuffers, whether GL_RENDERBUFFER or GL_FRAMEBUFFER_DEFAULT\n  are considered of the same type for the purpose of blitting\n\nChange-Id: I0de7c19aa8b07fa57ed33b98be4a4ab609e6e115\nReviewed-on: https://swiftshader-review.googlesource.com/8213\nTested-by: Alexis Hétu \u003csugoi@google.com\u003e\nReviewed-by: Nicolas Capens \u003ccapn@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "7ccfc9d305cec69cbe494637475eda82d17d9cf0",
      "old_mode": 33188,
      "old_path": "src/OpenGL/libGLESv2/Context.cpp",
      "new_id": "47feec66191b1b25bfb568726c7322ecd5eaa328",
      "new_mode": 33188,
      "new_path": "src/OpenGL/libGLESv2/Context.cpp"
    }
  ]
}
