)]}'
{
  "id": "ed22e0381e6ff48c1c85b8dfb211a2c983fc6aa8",
  "repo": "SwiftShader.git",
  "revision": "15941846e006c7f748aa78e8bfb2a971da1c34e6",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
