)]}'
{
  "id": "b2ca07adb6e55e48fbbe0737cb95817ec79a59da",
  "repo": "SwiftShader.git",
  "revision": "13ac2327184133f5a69584ff2d69bc2cdeec1457",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.h"
}
