)]}'
{
  "id": "cd314d256a8ab09798119b214b732cc8a3e124a7",
  "repo": "SwiftShader.git",
  "revision": "10f03821bc292a5fe4c57ce796d8a1d2b10b0bea",
  "path": "src/OpenGL/libGL/Device.cpp"
}
