)]}'
{
  "id": "2acfdb34e6e34a07db31de39c91012904179787e",
  "repo": "SwiftShader.git",
  "revision": "10f03821bc292a5fe4c57ce796d8a1d2b10b0bea",
  "path": "src/OpenGL/libEGL/Surface.cpp"
}
