)]}'
{
  "id": "ecafb74b356e4e485568c93e2775bb3f3d58bc70",
  "repo": "SwiftShader.git",
  "revision": "10f03821bc292a5fe4c57ce796d8a1d2b10b0bea",
  "path": "src/OpenGL/libEGL/Config.cpp"
}
