)]}'
{
  "id": "e857b03f680d9fb2425c3285be33819770f62c83",
  "repo": "SwiftShader.git",
  "revision": "0d8993c667c5a98e592d969bc4cdf87fdd886f17",
  "path": "src/OpenGL/libGL/ResourceManager.h"
}
