)]}'
{
  "id": "76d6522999ec4b44a8168a5159ff9e92ce0fd8e6",
  "repo": "SwiftShader.git",
  "revision": "0d8993c667c5a98e592d969bc4cdf87fdd886f17",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.h"
}
