)]}'
{
  "id": "98353a4ad2803a65dd3eceaf51b21742c814b078",
  "repo": "SwiftShader.git",
  "revision": "093b4d82a49affdcc5e6d68cc17aa0c33c82e9a2",
  "path": "third_party/SPIRV-Tools/source/util/hex_float.h"
}
