)]}'
{
  "id": "bd790ac396691818d3841be961b93652988c91b4",
  "repo": "SwiftShader.git",
  "revision": "024d3cd373f66a8fc1fb2d7ca447f1a5c19d0ba7",
  "path": "third_party/SPIRV-Tools/source/val/validate_ray_query.cpp"
}
