)]}'
{
  "id": "83b1c09c271e73fb841138eb1c6f1ee4b92a7735",
  "repo": "SwiftShader.git",
  "revision": "024d3cd373f66a8fc1fb2d7ca447f1a5c19d0ba7",
  "path": "third_party/SPIRV-Tools/source/util/hex_float.h"
}
