)]}'
{
  "id": "25c6db1207d2e4057b25dc8022dc009ca853dc12",
  "repo": "SwiftShader.git",
  "revision": "0188d92714c3bc8ccfc3caf1d44c966d98f249e3",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.cpp"
}
