)]}'
{
  "id": "48f00179c1e2a1d2850da91462aa4e605add8deb",
  "repo": "SwiftShader.git",
  "revision": "000df8b42041ddf416f6b296636b40b4ede6ce35",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.cpp"
}
